It started small. A prisoner or two "disappeared", the guards were sure it was just another murder. Security was loosened. That's when we took our chance. We overpowered what guards we could overpower, took what weapons we could, and torched that darn island to the ground. Hagah, that was their name for it. After some Toa Team of guardians. About 60 of us planned our escape. A quarter of that didn't make it, including my best friend. Crazy Piraka charged into a guard tower with an improvized explosive strapped to his chest trying to distract the sharpshooters. It wasn't pretty.
Anyway, we got to the teleportation devices that the prison inspectors used, but we found out they had already been switched to one-way when we sent five prisoners in and they came back in scorched body bags. Now we were stuck, and the Prison Board could fill the darn island with guards, cops, bounty hunters and the like whenever they wanted to. So, the 40 of us that were left went our seperate ways, figuring there was no way we could all get out in one big group. Now here we are, 40 murderers, thieves, drug cookers, and the like, trying to get off whatever's left of Hagah alive...and free.
Oh, happy days.
-Kellin (Prisoner #48104)
Hagah - The main island, home of the prison.
Hagah State Prison - Or what's left of it. The whole place was destroyed by the prisoners, and now only a few intact pieces of it are being used as bases for prisoners who are trying to form their own governmental system.
Free Hagah - The settlement constructed by the special police force that the Prison Board sent to quell the prisoners. Getting in here is murder, literally. The orders are shoot on sight unless you have the Guardchip embedded in your arm.
The Hagah Islets - There is a ring of dwarf islands surrounding Hagah, six to be exact, and each is named after a Toa Hagah.
Norik - The Islet of fire, Hakann, rival of everyone but himself, and second in command of the Prison board, resides here. The islet is no more than one miles in diameter, as all of the islets are. In the very center of this land of fire and lava is a black dome, burnt, with one entrance. Inside this base is Hakann and his soldiers.
Gaaki - The Islet of Water, this place is a small jungle with many rivers and small lakes, in the center of the lush jungle is a steel dome base, surrounded by about a hundred yards of dirt and sand. Vezok, the Piraka who lives and works there, doesn't like nature.
Iruini - The Islet of Air, it is basically a foggy island, with nothing on it but a gunmetal dome base, where Zaktan, the leader of the Prison Board, lives and works. Some very odd rumors come from this islet, such as the idea that Zaktan is the fog, or at least lives in it.
Pouks - The Islet of Stone, this small island is a metal box, surrounded by a force field, it's actually obvious that Avak lives here. No one is ever seen coming out, or going in, and nothing is known about the inside.
Kualus - The Islet of ice, it is a living mountain, just like the one on Xia, except it is under control by the islet's owner, Thok. The base on this islet is said to be deep within the mountain.
Bomonga - The Islet of Earth, it is nothing but a flat surface or sand, sinking sand, it is rumored to have it's base in the center of the sand pit. Reidak and his soldier dwell here, but they are rarely seen.
That's pretty much it. The smart ones don't generally stay in one place. It's an easy way to get captured or killed.
Prison Board - Otherwise known as The Piraka, six Skakdi who work for the Dark Hunters. They poorly run the island, and are the cause of the riot, and this whole problem with the Prison. Some say they were trying to make the Prisoners into a large army, but they backfired on them, and the riot began.
Prisoners - The 40 survivors of the Prisonbreak. They're generally not seen in groups, as it brings too much attention from the Board. They're mainly trying to get off the island alive, and all allegiances between them are fragile at best.
Natives - The residents of Hagah. They're abused by the Prison Board and treated bluntly by the prisoners, so it's not likely that they'd be too happy to see a member of either side.
There are rumors that something went wrong with the teleporation devices when the prisoners tried using them, and a couple Black and White Makuta leaked out of some alternate dimensions. What a load of junk, huh?
Well, anyway, good luck surviving. I've told you all I can. Hope to see you in the free world, mate.
Kazi/Didact/Skar-After I pitched him the idea, he was a great help with the locations, factions, and improving on my initial backstory. I share credit with him.
Zar-For being gracious enough to withdraw his own RPG in order to let me put this up here.
Rig and DH-For letting me put up Prisonbreak as the official MNI RPG.
Tyler Durden-Host (June 15, 2011-present)
Skarloth-Moderator 1(June 15, 2011-present)
Muscles Glasses-Moderator 2(August 16, 2011-present)
Rising Moon-Moderator 2(July 1, 2011-July 11, 2011)
Der Blitzmesser-Moderator 2(July 11, 2011-July 16, 2011)
The Zarnalo-Moderator 2 (June 15, 2011-July 1, 2011; July 16, 2011-August 16, 2011)
• BZP Rules apply, obviously.
• No god-modding (e.g. controlling someone else's character, having your character do something impossible). And if someone god-mods against you, don't do it back, tell a Prisonbreak Mod.
• This is a Text-Based RPG, so to join in you post what is basically a miniature story for what is currently happening to your character.
• Use IC for In-Character and OOC for Out-Of-Character.
IC: The Toa leapt from ledge to ledge, seeking the rogue Rahi.
OOC: Hey Randommember1, care to join in?
• Don't bunny (meaning control extensively) other peoples characters without their permission.
• Don't kill anothers character without permission.
• Unlimited Characters.
• No silliness such as suddenly turning everyone's swords into feather dusters and having a tickle-off. Believe me, it's not as funny as you think.
• Don't glory hog or continuously degrade someone else's character.
• Along with current restrictions you are not allowed any unreasonable elements (Life, Creation, or Time) and all characters are incapable of performing Nova Blasts. Light and Shadow are allowed, but only if you have a good enough reason deemed fit by a majority of the Prisonbreak mods. Custom species are allowed, but custom elements aren't. Current unusable masks are the Komau, Avohkii, Kraahkan, Mask of Creation, Mask of Elemental Energy, Aki, Rua, or any Kanohi Nuva.
Credit to The Power That Is for the above rules (with some modifications).
Last edited by Tyler Durden on 27th August 2011, 6:01 pm; edited 21 times in total (Reason for editing : No, Mango gave up his mod spot after a week and just became a regular RPG staffer.)