Now this is the fun part. I won't waste my time, and certainly I won't waste yours, with long introductions that seem to make things cooler when really they don't: here's where you post your profiles. Any GM, that is, me, Raz or Mangai, can monitor them, make sure that they're reasonable. To get this started, here's mine:
Name: Earadril Alephar
Gender: Male
Race: Elf
Subrace: Wood Elf
Class: Barbarian
Alignment: Neutral Good
Patron Deity: Silvanus
Equipment: A greatsword, also carries around a few small throwing axes.
Abilities: Earadril is at home in the wilds. He'll never get lost, I assure you so much: he'll use some trick he learnt a hundred years ago, or some tactic that you'd never think of, but he'll get through anywhere without a scratch as long as it's outside the city. Once he's in Neverwinter... expect him to get lost in a moment's notice.
Appearance: https://2img.net/r/ihimizer/img233/5430/nwn2ss011612223736.jpg
Biography: Earadril is, as unlikely as it sounds, the son of the Kalach-Cha, the Shard-Bearer, Thendor Alephar, who defeated the King of Shadows once and for all, and of his lover the druidess Elanee. Earadril's father died fighting his last battle, while his mother escaped the ruin, and it wasn't long before she found out that she was pregnant. Unfortunately, Earadril was not supposed to have a mother, either; she died during childbirth, leaving Earadril to face the world alone. Fortunately enough, Thendor still had relatives, or foster relatives, anyway; Thendor's foster father Daeghun was the one who raised Earadril, wandering the Sword Coast back and forth with him, until Daeghun, quite unfortunately, died during the Spellplague. Afterwards, Earadril returned north, to Neverwinter, where he, last he knew, still had relatives: Daeghun's brother and nephew. Daeghun's brother Duncan was a retired innkeeper, whose son Eryn now ran his inn, the Sunken Flagon; out of a lack of a better place to go, and a desire to have something he never had - a family - Earadril ended up settling down in said inn.
Now, the BZPRPG system applies: when you post your profile in this topic, you can immediately go and play. If anything's wrong, the GMs will inform you.
Name: Earadril Alephar
Gender: Male
Race: Elf
Subrace: Wood Elf
Class: Barbarian
Alignment: Neutral Good
Patron Deity: Silvanus
Equipment: A greatsword, also carries around a few small throwing axes.
Abilities: Earadril is at home in the wilds. He'll never get lost, I assure you so much: he'll use some trick he learnt a hundred years ago, or some tactic that you'd never think of, but he'll get through anywhere without a scratch as long as it's outside the city. Once he's in Neverwinter... expect him to get lost in a moment's notice.
Appearance: https://2img.net/r/ihimizer/img233/5430/nwn2ss011612223736.jpg
Biography: Earadril is, as unlikely as it sounds, the son of the Kalach-Cha, the Shard-Bearer, Thendor Alephar, who defeated the King of Shadows once and for all, and of his lover the druidess Elanee. Earadril's father died fighting his last battle, while his mother escaped the ruin, and it wasn't long before she found out that she was pregnant. Unfortunately, Earadril was not supposed to have a mother, either; she died during childbirth, leaving Earadril to face the world alone. Fortunately enough, Thendor still had relatives, or foster relatives, anyway; Thendor's foster father Daeghun was the one who raised Earadril, wandering the Sword Coast back and forth with him, until Daeghun, quite unfortunately, died during the Spellplague. Afterwards, Earadril returned north, to Neverwinter, where he, last he knew, still had relatives: Daeghun's brother and nephew. Daeghun's brother Duncan was a retired innkeeper, whose son Eryn now ran his inn, the Sunken Flagon; out of a lack of a better place to go, and a desire to have something he never had - a family - Earadril ended up settling down in said inn.
Now, the BZPRPG system applies: when you post your profile in this topic, you can immediately go and play. If anything's wrong, the GMs will inform you.