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The Cafeteria

+7
The Shadowed
Razgriz
Skarloth
Zarayna
Riglax
The Dark Hunter
St. Francis
11 posters

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1The Cafeteria Empty The Cafeteria 15th June 2011, 6:06 pm

St. Francis

St. Francis

Plast! CEO

Plast! CEO

-Blank profile-

Code:
[b]Name:[/b]
[b]Gender:[/b]
[b]Species:[/b]
[b]Kanohi:[/b]
[b]Appearance:[/b]
[b]Powers:[/b]
[b]Abilities:[/b]
[b]Equipment:[/b]
[b]Personality:[/b]
[b]Bio:[/b]

Post profiles for approval or discuss Prisonbreak here.

Current Events

*The prisoners now control a small vehicle warehouse on Gaaki.
*A group of Brotherhood-sponsored bounty hunters (controlled by Tyler Durden, Skarloth, The Zarnarlo, and Riglax) are on a mission to assassinate the six Piraka.
*Kellin (controlled by Tyler Durden) has detonated the nuke formerly controlled by Vezok, destroying the ruins of Hagah Prison and killing whatever guards remain in the vicinity of the prison.
*Tokaz and Cipher (controlled by Muscles Glasses) were taken off the island by Tervo (also controlled by Muscles Glasses)
*Kartah (controlled by Artakhafan) escaped the nuke and has met Amorian (controlled by Captain Marvel), and CeaBea, Razar, and Zire (controlled by Artakhafan and Skarloth met them)
*Nakulo (controlled by Lord Nektann), Raeir (controlled by Skarloth), and Feyrren (controlled by Tyler Durden) are in a tunnel leading to Pouks to kill Avak.
*Dorian shoots an Infected Kellin (both controlled by Tyler Durden) at Kellin's request, and is convinced by Ria (controlled by Muscles Glasses), Reordin (controlled by Tyler Durden), and Ath and Bvinthio (both controlled by Riglax) not to commit suicide.
*Roila (controlled by Lord Nektann) mentally feels Kellin's death and suffers mental damage, and is taken by Kinnarhi (controlled by Lord Nektann as well) and three other guards to be cared for, and begins to make progress to mentally recover.
*Jamnicwo and Krausen (both controlled by Lord Nektann) duel over the Toa Code, and Gingher (also controlled by Lord Nektann) drives Krausen off before Jamnicwo is killed. Jamnicwo plans to once again begin hunting prisoners with Gingher, while Krausen begins to dream of his past.
*Ikod, Skarloth, and Kipik (all controlled by Skarloth), Dorian, Reordin, Ria, Kyphros (controlled by Muscles Glasses), Ath, and Bvinthio meet Castor Troy (controlled by Tyler Durden). Dorian directs them to the bunker as Artakha tells him to go there telepathically.
*Prisoner One (controlled by Riglax) is en route to Hagah.



Last edited by Lord Nektann on 26th August 2011, 7:30 pm; edited 14 times in total (Reason for editing : Updated)

2The Cafeteria Empty Re: The Cafeteria 16th June 2011, 12:25 am

The Dark Hunter

The Dark Hunter

MNI Board Vice Chairman


MNI Board Vice Chairman

Now this is way better! Smile

I'm actually excited to get involved. My original Dark Hunter 554 character is a tad unorthodox, so I was wondering if it would be okay...

Name: Trip (Cause his prisoner number is in triple digits, and cause he occasionally trips people Tongue Also a metaphor for his journey from Toa to Android)
Gender: Male
Species: Toa-Android
Kanohi: Hau
Appearance: Artisitic Interpretation/Realistic Style In set form, these are the exact colors. (Not shown in either image because I wanted to show the details, but the lower arms, legs, and thighs are all halfway covered by the same kind of trans-blue armor like on his chest) The little mechanical parts in the artistic interpretation and all things not in the actual set are black. The color can be described as a metallic blue and transparent blue armors. Faintly glowing blue lights here and there, most prominently a big Iron-Man like one in the chest cavity. He has a Kanohi that is just for show as he cannot access his Toa powers. The Kanohi is a semi-transparent hologram projected from his head (think StarWars holograms, but without any of the radio interference quality, aka not shaky). His glowing eyes change size and shape to convey emotion.
Powers: None, except for above-average strength, top-notch long-range accuracy, and if he isn't caught by surprise, very high agility. Cannot access elemental or Toa powers due to his change.
Abilities: Good at hacking together makeshift weapons from whatever is laying around. Computer-like memory.
Equipment: The internal skeleton of Trip is made of the hardest Protodermis, but all the glassy and outer armor is as fragile as regular glass and armor, so not very though. He has boosted strength due to his android form. His greatest weapon is his mind, as it is upgraded with computer-like hardware. This gives him lightning-fast reflexes and reaction times, and it makes him an excellent strategist, able to take in loads of data and variables. His weapons are usually just whatever is laying around, since he doesn't like to fight much.
Personality: Occasionally a deadpan realist, but he adapts to please whoever he is with to meet his own goals. Clear headed and patient, except when his emotions and sensitive past information are involved. When he gets mad, he gets mad.
Bio: A Toa that, during his time as a Dark Hunter, got in a really, really bad accident. His life was saved by essentially making him an android. He lost a lot of his humanity (or the Bionicle equivalent) and became detached from everything, but eventually got used to it. The change caused him to lose all his Toa powers. TO BE EXPANDED UPON.


This is generally it, I'm still working on it, especially the Bio, to fit the theme and backstory of the RPG Smile

3The Cafeteria Empty Re: The Cafeteria 16th June 2011, 5:38 am

Riglax

Riglax

MNI CEO

MNI CEO

Name: Gerto
Gender: Male
Species: Modified Toa
Appearance: He's basically a patchwork of various parts from Toa
Kanohi: Mask of Regeneration (has the power to restore items that have been gone for millions of years, constructions, anything. It needs to destroy another object before it restores an other, but it also needs some amount of the destroyed object to restore it)
Powers: He's been giving the power to master Sand. Has a high tech weapon, that shoots powerful blasts of sand on his enemies.
Abilities: He's a chameleon. His power to restore objects can help him by using it to dissolve some of his armor, while restore other parts, thus changing his appearance. His patchwork body makes it possible, since he has about twenty different armours on him.
Personality: Extremely hostile to any Piraka, guards, and other people. He'll only help those who share his hate, and he'll kill anytihng that stands in his way.
Bio: Gerto was created as an experiment by the six Piraka, in search of the ultimate weapon. When he failed, he was dumbed into Hagah.


This came out way better than I wanted it to. It's my new standard mask for characters now Tongue

4The Cafeteria Empty Re: The Cafeteria 16th June 2011, 10:32 am

Zarayna

Zarayna

Retired

Retired

All approved, and great artwork DH.

Name: Amorian (Amor for short)
Gender: Male
Species: Matoran
Kanohi: Powerless great kakama
Appearance: An average sized matoran, Amorian is dark red, underlaid with brown. He wears four rather large plates of armor - two cuisses and two spaulders. Several secret compartments - now empty - that he used to hold throwing knives, money, and whatever else he needed.
Powers: None.
Abilities: Amorian is extremely quick and agile, and simply revels in fighting massive opponents, who he prides himself in being able to run circles around, under, and on top of. He is a skilled knife thrower, although he can use any throwing weapon in a pinch.
Equipment:
He wears four rather large plates of armor - two cuisses and two spaulders. Several secret compartments - now empty - that he used to hold throwing knives, money, and whatever else he needed.
Personality: Amorian is quite the character. Impulsive, hot tempered, but honorable, he often jokes about having the special ability to make enemies by the thousand.
Bio: Amorian has a long history involving toa. On his home island, a group of toa strictly enforced the laws. Needless to say, Amorian clashed with them, beginning his hatred of toa. His desire to pop the massive egos of the island's defenders resulted him in actually attacking one, and being exiled. He left with a shrug and a grin, cheerily waving farewell to that island.
His troubles were far from over. On every island he came to, there was usually some puffed up toa living there. By this time Amorian had become a skilled knifethrower, and was able to fend for himself a bit. In the end, he was arrested on a toa ruled island after 'murdering' one of the toa (If you ask Amorian to this day, he will state that the toa had assaulted him first) and sent Hagah.

*self approves*

Hey, Spawn did it!

5The Cafeteria Empty Re: The Cafeteria 16th June 2011, 12:15 pm

St. Francis

St. Francis

Plast! CEO

Plast! CEO

All approved.

And I had to start out with a Kellin post. Tongue

-Spawn

6The Cafeteria Empty Re: The Cafeteria 16th June 2011, 12:18 pm

Skarloth

Skarloth

MNI Board Member
MNI Board Member

... this is the discussion.

And that's the... profiles topic.

So this thing is ready to go.

Name: Kpik
Gender: Male
Species: Toa
Kanohi: Calix
Appearance: A tall thin Toa of Ice, pretty much average size, and coloring.
Powers: Ice
Abilities: Quick thinker, great at hiding.
Equipment: His mask, so far.
Personality: He is calm and quiet, won't say much to anyone unless lives depend on it. And doesn't care much for anyone but himself, as all prisoners do.
Bio: Kpik is in for armed robbery, he somehow managed to rob Metru Nui's second largest bank, which resided in Ko-Metru, he got away with the money, but he didn't get far before he was surrounded by Vahki. Now here is where Dume really messed up, the Metru Nui prisons were getting overfilled, so he decided to sell him to the Dark Hunters. Anyway, he ended up in Hagah Prison, living the low life.

Name: Ikod
Gender: Male
Species: Unknown, a Dark Hunter species that is nearly extinct.
Kanohi: Sletu (OR HOWEVER IT'S SPELLED)
Appearance: Looks similar to a Skrall, except he is black and orange, and without the strange helmet. He wears a metal "eyepatch" over his right eye, he hasn't told anybody how he lost his eye, because he doesn't know how himself.
Powers: Control over stone
Abilities: Physical prowess, an excellent combatant, and strategist.
Equipment: A dagger of stone he has been sharpening over the years
Personality: Loud, obnoxious to some people, he could have started the riot with just his voice alone. He's been in solitary more than once for his voice, but he doesn't let up, he'll talk to anyone who will bare his voice, even a guard.
Bio: Ikod doesn't know where he came from, or how old he is, the last thing he can remember is being thrown in the back of a vehicle, and then being dumped out later. He also remembers being apprehended some time later, and then thrown into Hagah prison. He doesn't know how he lost his eye, and when people ask, he usually stops talking.

TWO NEW PROFILES

-Didact

7The Cafeteria Empty Re: The Cafeteria 16th June 2011, 12:20 pm

St. Francis

St. Francis

Plast! CEO

Plast! CEO

Suletu.

Kpik approved, but, just for the record, is Ikod suffering from some sort of mutation or does his species naturally have elemental power?

-Spawn

8The Cafeteria Empty Re: The Cafeteria 16th June 2011, 12:30 pm

Skarloth

Skarloth

MNI Board Member
MNI Board Member

They naturally have one elemental power, but I wanted a Skrall with powers.

So BLAM, new species.

And I think I shall name it Ralleg. Smile

-Didact



Last edited by -Didact- on 16th June 2011, 12:33 pm; edited 1 time in total

9The Cafeteria Empty Re: The Cafeteria 16th June 2011, 12:32 pm

St. Francis

St. Francis

Plast! CEO

Plast! CEO

Alright, custom species works.

Ikod approved.

-Spawn

10The Cafeteria Empty Re: The Cafeteria 16th June 2011, 7:41 pm

Zarayna

Zarayna

Retired

Retired

Surprise

I just realized.

We can't play as Turaga!

No more little old men who beat Rahkshi with their staffs!!!

Also, you need to make some mention of the fact that both me and Skar are mods. Tongue

11The Cafeteria Empty Re: The Cafeteria 16th June 2011, 11:38 pm

Skarloth

Skarloth

MNI Board Member
MNI Board Member

So I'm going on an long hiatus.

Spawn get's my chars.

-Skar

12The Cafeteria Empty Re: The Cafeteria 17th June 2011, 4:12 pm

Riglax

Riglax

MNI CEO

MNI CEO

...and still waiting for Zar's Char. Tongue

13The Cafeteria Empty Re: The Cafeteria 17th June 2011, 7:39 pm

Zarayna

Zarayna

Retired

Retired

oh shush, I only have the bio to do. Is it my fault the computer crashes every time I try to do some work?

EDIT: See? All done.

Name: Ataz
Gender: Male
Species: Toa
Kanohi: Kakama
Appearance: A short slim toa, a head shorter than average. His armor is closefitting, with both almost complete free movement and total silence - the armor is padded on the outside to prevent any possible clanking. It is impossible to tell his element by his appearance. Ataz is a chameleon; his armor, default a mottled green and brown, automatically shifts shape to match his surroundings, and he can change it5s color mentally as well.
Powers: Ataz is a toa of iron, and wields his power fairly well. He also has the speed power of his Kakama.
Abilities: Ataz is an assassin, and although he shirks the term ninja, it could easily apply to him. Light, fast on his feet, and skilled in stealth, Ataz is able to infiltrate almost any location. He is an expert archer, skilled in hand to hand combat, and throwing weapons.
Equipment: Ataz carries a small recurve bow which, despite it's small size, carries a good 70 pount draw weight. He carries a small quiver of extra ones about at times, and their abilities range from exploding arrows, to his energy draining arrows. For close combat, he wears a pair of long, retractable wristblades. As well as those he carries a half dozen throwing knives, as well as a grappling hook gun.
Personality: Ataz is quiet for the most part. His sense of humor begins at irony and sarcasm and ends there. He isn't the most trusting person, and if he suspects that someone is going to betray him, said person will most likely end up with some sharp object in his/her back.
Bio: Ataz's first memories - should you encounter the miracle of him disclosing them - are of his life as a young Matoran on Stelt. Blessed by Mata Nui with great endurance, he took quickly to a life of robbery and murder, and always prided himself in the fact that - although he would never made even the slightest mention of this - he could lead an enraged victim on a merry chase halfway across the island without breaking a sweat.
After perhaps a hundred years of this, he got in luck. One of his more harder cases produced one of the best possible results. It wasn't easy to defeat an experienced Toa, let alone pinch the newly made toa stone he had been holding, but Ataz had done it. It seemed that Mata Nui, in his utter madness, had blessed the young assassin even more; for Ataz was transformed into a toa. Perhaps, those on the island who knew of him said, this was all for the best. For quite suddenly, Ataz vanished. It was rumored that he had taken the first boat away from Stelt.
He returned years later, and his menace was increased tenfold. He was a stunted toa, and one's first reaction would be to sneer and mark him as an easy target.
After the first three of those had quickly received a wristblade punch through the heart, this opinion was discarded. Ataz resumed his old life, but with a large difference. He did it with utter contempt, and even boredom. With his powers, it had become child's play. So he moved to a currently more profitable venture. Tension was growing between the warlords of the island, and as he had realized, there wasn't a single one of them that didn't have an enemy that he would be happy to have bumped off. Ataz eagerly sprang to the task - for a price of course. By this time, his reputation had been growing steadily as the toa calmly defeated both his victims guards, the victim, and sometimes even the other mercenaries and Dark Hunters that he had competed with.
Now he is on another job, one of a much different sort. The pay is high, but the risk is pretty big.
After all, one can't expect to be ordered to beat up forty or so hardened criminals and NOT get a scratch.
Look out prisoners of Hagah; to heck with a few Skakdi. Ataz is here.



Last edited by Zarayna - Assassin Archer on 17th June 2011, 10:58 pm; edited 2 times in total

14The Cafeteria Empty Re: The Cafeteria 17th June 2011, 8:27 pm

The Dark Hunter

The Dark Hunter

MNI Board Vice Chairman


MNI Board Vice Chairman

You should put up your profile, post in the RPG so we can all move on, and then type up the bio Tongue

15The Cafeteria Empty Re: The Cafeteria 17th June 2011, 8:38 pm

Zarayna

Zarayna

Retired

Retired

Look at my last post bro. Tongue



Last edited by Zarayna - Assassin Archer on 17th June 2011, 8:43 pm; edited 2 times in total (Reason for editing : BECAUSE I CAN)

16The Cafeteria Empty Re: The Cafeteria 17th June 2011, 8:42 pm

The Dark Hunter

The Dark Hunter

MNI Board Vice Chairman


MNI Board Vice Chairman

You are forgiven.

O Zarayna, I am heartily sorry for having offended thee. Not only because I dread the loss of thy friendship and the pain of thy anger, but because my anger offends thee, who art all good and deserving of my respect.

Disregard that, TDH has no forgiveness as of now.



Last edited by The Dark Hunter on 17th June 2011, 8:46 pm; edited 1 time in total (Reason for editing : Because Zar started it! >.<)

17The Cafeteria Empty Re: The Cafeteria 22nd June 2011, 10:44 am

Zarayna

Zarayna

Retired

Retired

Zarayna - Assassin Archer wrote:
Name: Ataz
Gender: Male
Species: Toa
Kanohi: Kakama
Appearance: A short slim toa, a head shorter than average. His armor is closefitting, with both almost complete free movement and almost total silence - the armor is padded on the outside to prevent any possible clanking. It is impossible to tell his element by his appearance. Ataz is a chameleon; his armor, default a mottled green and brown, automatically shifts shape to match his surroundings, and he can change it5s color mentally as well.
Powers: Ataz is a toa of iron, and wields his power fairly well. He also has the speed power of his Kakama.
Abilities: Ataz is an assassin, and although he shirks the term ninja, it could easily apply to him. Light, fast on his feet, and skilled in stealth, Ataz is able to infiltrate almost any location. He is an expert archer, skilled in hand to hand combat, and throwing weapons.
Equipment: Ataz carries a small recurve bow which, despite it's small size, carries a good 70 pount draw weight. He carries a small quiver of extra ones about at times, and their abilities range from exploding arrows, to his energy draining arrows. For close combat, he wears a pair of long, retractable wristblades. As well as those he carries a half dozen throwing knives, as well as a grappling hook gun.
Personality: Ataz is quiet for the most part. His sense of humor begins at irony and sarcasm and ends there. He isn't the most trusting person, and if he suspects that someone is going to betray him, said person will most likely end up with some sharp object in his/her back.
Bio: Ataz's first memories - should you encounter the miracle of him disclosing them - are of his life as a young Matoran on Stelt. Blessed by Mata Nui with great endurance, he took quickly to a life of robbery and murder, and always prided himself in the fact that - although he would never made even the slightest mention of this - he could lead an enraged victim on a merry chase halfway across the island without breaking a sweat.
After perhaps a hundred years of this, he got in luck. One of his more harder cases produced one of the best possible results. It wasn't easy to defeat an experienced Toa, let alone pinch the newly made toa stone he had been holding, but Ataz had done it. It seemed that Mata Nui, in his utter madness, had blessed the young assassin even more; for Ataz was transformed into a toa. Perhaps, those on the island who knew of him said, this was all for the best. For quite suddenly, Ataz vanished. It was rumored that he had taken the first boat away from Stelt.
He returned years later, and his menace was increased tenfold. He was a stunted toa, and one's first reaction would be to sneer and mark him as an easy target.
After the first three of those had quickly received a wristblade punch through the heart, this opinion was discarded. Ataz resumed his old life, but with a large difference. He did it with utter contempt, and even boredom. With his powers, it had become child's play. So he moved to a currently more profitable venture. Tension was growing between the warlords of the island, and as he had realized, there wasn't a single one of them that didn't have an enemy that he would be happy to have bumped off. Ataz eagerly sprang to the task - for a price of course. By this time, his reputation had been growing steadily as the toa calmly defeated both his victims guards, the victim, and sometimes even the other mercenaries and Dark Hunters that he had competed with.
Now he is on another job, one of a much different sort. The pay is high, but the risk is pretty big.
After all, one can't expect to be ordered to beat up forty or so hardened criminals and NOT get a scratch.
Look out prisoners of Hagah; to heck with a few Skakdi. Ataz is here.

*taps foot patiently*

That toned down enough for y'all?

Also, what's going on in the RPG right now?

18The Cafeteria Empty Re: The Cafeteria 22nd June 2011, 1:41 pm

St. Francis

St. Francis

Plast! CEO

Plast! CEO

lol more harder grammar error. Tongue

Approved.

Also, we're mainly focusing on getting out of the prison without getting burned alive.

-Spawn

19The Cafeteria Empty Re: The Cafeteria 22nd June 2011, 6:20 pm

Riglax

Riglax

MNI CEO

MNI CEO

Sub-plot ideas?

20The Cafeteria Empty Re: The Cafeteria 22nd June 2011, 10:40 pm

Skarloth

Skarloth

MNI Board Member
MNI Board Member

DA NUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUKE.

sPAwn, teLl me whErE We aRe oN thiS iDEa.

i nEEd tO kNoW.

-skaR

21The Cafeteria Empty Re: The Cafeteria 23rd June 2011, 12:56 am

The Dark Hunter

The Dark Hunter

MNI Board Vice Chairman


MNI Board Vice Chairman

The nuke sounds really interesting, in my opinion. We should develop that idea more, it has potential. 'Cause, you know, otherwise Trip ran into a fire for no reason whatsoever Tongue

Which reminds me, I know there are apparently guns and teleporters, but are there computers and stuff? Or should all their data be stored physically on tablets or something?

22The Cafeteria Empty Re: The Cafeteria 23rd June 2011, 11:10 am

Zarayna

Zarayna

Retired

Retired

Alright people; Ataz comes, and he comes bringing death. Smile

23The Cafeteria Empty Re: The Cafeteria 23rd June 2011, 8:03 pm

Riglax

Riglax

MNI CEO

MNI CEO

Alright; posted. Now go hunt us before we escape to mess our plans.

Tongue

24The Cafeteria Empty Re: The Cafeteria 23rd June 2011, 8:31 pm

St. Francis

St. Francis

Plast! CEO

Plast! CEO

DA NOOOOOOOOOOOK.

IT IS ALLAO'D.

IZ PLAWTING.

BTW, only I can access the six Piraka unless the game DIRELY NEEDS IT. In that case, Skar or Zar can control them.

You can kill a Piraka, but it's gonna be very hard and you shouldn't expect to walk away scratch-free.

@DH: Also, it can be stored physically or computerized. Considering the setting and what we've done so far, I'd say computerized, but you're free to do whatever.

-Spawn

25The Cafeteria Empty Re: The Cafeteria 24th June 2011, 1:34 pm

Zarayna

Zarayna

Retired

Retired

Ataz is here. Hope you prisoners have made peace with your maker. Smile

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