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The Cafeteria

+7
The Shadowed
Razgriz
Skarloth
Zarayna
Riglax
The Dark Hunter
St. Francis
11 posters

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1The Cafeteria - Page 6 Empty The Cafeteria 15th June 2011, 6:06 pm

St. Francis

St. Francis

Plast! CEO

Plast! CEO

First topic message reminder :

-Blank profile-

Code:
[b]Name:[/b]
[b]Gender:[/b]
[b]Species:[/b]
[b]Kanohi:[/b]
[b]Appearance:[/b]
[b]Powers:[/b]
[b]Abilities:[/b]
[b]Equipment:[/b]
[b]Personality:[/b]
[b]Bio:[/b]

Post profiles for approval or discuss Prisonbreak here.

Current Events

*The prisoners now control a small vehicle warehouse on Gaaki.
*A group of Brotherhood-sponsored bounty hunters (controlled by Tyler Durden, Skarloth, The Zarnarlo, and Riglax) are on a mission to assassinate the six Piraka.
*Kellin (controlled by Tyler Durden) has detonated the nuke formerly controlled by Vezok, destroying the ruins of Hagah Prison and killing whatever guards remain in the vicinity of the prison.
*Tokaz and Cipher (controlled by Muscles Glasses) were taken off the island by Tervo (also controlled by Muscles Glasses)
*Kartah (controlled by Artakhafan) escaped the nuke and has met Amorian (controlled by Captain Marvel), and CeaBea, Razar, and Zire (controlled by Artakhafan and Skarloth met them)
*Nakulo (controlled by Lord Nektann), Raeir (controlled by Skarloth), and Feyrren (controlled by Tyler Durden) are in a tunnel leading to Pouks to kill Avak.
*Dorian shoots an Infected Kellin (both controlled by Tyler Durden) at Kellin's request, and is convinced by Ria (controlled by Muscles Glasses), Reordin (controlled by Tyler Durden), and Ath and Bvinthio (both controlled by Riglax) not to commit suicide.
*Roila (controlled by Lord Nektann) mentally feels Kellin's death and suffers mental damage, and is taken by Kinnarhi (controlled by Lord Nektann as well) and three other guards to be cared for, and begins to make progress to mentally recover.
*Jamnicwo and Krausen (both controlled by Lord Nektann) duel over the Toa Code, and Gingher (also controlled by Lord Nektann) drives Krausen off before Jamnicwo is killed. Jamnicwo plans to once again begin hunting prisoners with Gingher, while Krausen begins to dream of his past.
*Ikod, Skarloth, and Kipik (all controlled by Skarloth), Dorian, Reordin, Ria, Kyphros (controlled by Muscles Glasses), Ath, and Bvinthio meet Castor Troy (controlled by Tyler Durden). Dorian directs them to the bunker as Artakha tells him to go there telepathically.
*Prisoner One (controlled by Riglax) is en route to Hagah.



Last edited by Lord Nektann on 26th August 2011, 7:30 pm; edited 14 times in total (Reason for editing : Updated)


126The Cafeteria - Page 6 Empty Re: The Cafeteria 29th July 2011, 6:45 pm

Zarayna

Zarayna

Retired

Retired

Name: Flynn
Gender: Male
Species: Matoran
Kanohi: Miru (Powerless, shaped like a Miru Nuva)
Appearance: A Metru Nui styled matoran, red with yellow arms and gunmetal armor.
Powers: None.
Abilities: Flynn has average pretty much everything, brains, speed, strength, you name it.
Equipment: Two magma swords
Personality: Emotional, impulsive, and hot tempered.
Bio: Flynn had everything in his life he wanted. A wife, several children, a beautiful home and a well paying job. Then borgs started invading his homeland. His family was killed, and her fled to another island, where his slightly crazed rantings got him sent to Hagah as a nutcase.

127The Cafeteria - Page 6 Empty Re: The Cafeteria 29th July 2011, 11:42 pm

Zarayna

Zarayna

Retired

Retired

Name: Moka
Gender: Male.
Species: Vortixx
Kanohi: None.
Appearance: Moka is, to put it simply, bizarre. Hardly anyone would ever think of him as a vortixx. Standing a few heads taller then a toa, Moka is far less mechanical then any other member of his species - an estimated 40-50% mechanical. His face is almost humanoid, with bright yellow eyes shining out from his deep green skin. He wears a long coat that reaches almost to his ankles. His mechanical parts are all armored, and he wears a pauldron over his coat, covering his neck and shoulders, as well as the top of his body. He wears a leather belt slung over his right shoulder, and crossing his chest to end at the left side of his waist. He has several canisters of bolts clipped on, and a one handed axe is attached it it as well. To top this all off, he wears what is probably his best form of defense, his hat. More correctly, his helmet. At first it appears to be a massive round shield balanced on top of his head. A closer inspection reveals something far more. The hat is made out of pure protosteel, making it almost totally impervious to any attack. it's edges are razor sharp, making it a deadly throwing weapon. It is massive, with a diameter of almost three feet.
For a better description of Moka's pauldron, face, coat, build and hat, see here.
Powers: None.
Abilities: Moka is an excellent athlete, and makes even the most agile Vortixx look like a bumbling hulk beside him. He is extremely agile and fast, as well axs possessing quite good strength, and great stamina. He is an excellent shot with his crossbow, even though with it's abilities he could have easily used it as a spray and pray weapon. He is, on top of this, quite skilled in hand to hand fighting.
Equipment: Moka wields what would for him be a nice, one handed axe, which he can use with either one or two hands. It is about three and a half to four feet long, and would be a two handed weapon for any toa. His primary weapon however, is his crossbow, a highly mechanized weapon, which he can wield with either one or two hands. The crossbow has two strings, and bolts are loaded onto each alternatively. After a shot, the string is wound back to it's former stance, ready for use by the time the next shot is fired, this way allowing Moka to keep up a constant rain of bolts. The bolts are stored in canisters of about thirty bolts, which are loaded automatically onto the crossbow from the canister's position. He carries several spare canisters on him, as well as having dozens more in his packs. The second however would not be accessible during a battle. He wears a massive, plate like hat, made of pure protosteel, and with straps for his arm in hand, so he can use it as a shield if need be.
His armor and clothing, and helmet have been described in the appearance, so I will not go into any more detail.
Personality: Strong and silent are the right words to use. However, Moka has many more traits. He is extremely stubborn, he has a long memory, and has been known to hold grudges for hundreds of years. To add to this mix, he has a high sense of honor.
Bio: As a vortixx, Moka was simply out of place. Through some strange stunting in his creation, his appearance has almost nothing to do with his species. He grew up with a total disinterest in the Xian way of life. He stowed away on a ship leaving for Stelt, and lived there for many years, taking whatever jobs he could find, while all the time developing his fighting and athletic skills. After a long while, he became a professional mercenary, or bounty hunter. He thrived greatly during various periods of civil war between upper class Steltians. finally, he left Stelt, and his past there, behind. With his new wealth, he designed his crossbow and his hat. His reputation grew bit by bit.

Now, along with a small group of fellow bounty hunters, he has come to Hagah. Not to recapture the prisoners and return them to their captors, but to capture the prisoners who have bounties still placed on their heads, and claim said bounties.



Last edited by Zarcasm on 29th July 2011, 11:48 pm; edited 1 time in total

128The Cafeteria - Page 6 Empty Re: The Cafeteria 29th July 2011, 11:44 pm

St. Francis

St. Francis

Plast! CEO

Plast! CEO

Approved.

-Spawn

129The Cafeteria - Page 6 Empty Re: The Cafeteria 31st July 2011, 1:34 pm

Zarayna

Zarayna

Retired

Retired

ATTENTION

I am creating a mini faction; a group of bounty hunters who come to Hagah. I need PCs to form this group of mercs, so... Looking for about five PCs to back me up.

I currently have:

Spawn of Teridax (Tyler Durden)
Skarloth

If you would like to help me, shoot me a PM, or contact me on the chat!

EDIT:


Name: Moka
Gender: Male.
Species: Vortixx
Kanohi: None.
Appearance: Moka is, to put it simply, bizarre. Hardly anyone would ever think of him as a vortixx. Standing a few heads taller then a toa, Moka is far less mechanical then any other member of his species - an estimated 40-50% mechanical. His face is almost humanoid, with bright yellow eyes shining out from his deep green skin. He wears a long coat that reaches almost to his ankles. His mechanical parts are all armored, and he wears a pauldron over his coat, covering his neck and shoulders, as well as the top of his body. He wears a leather belt slung over his right shoulder, and crossing his chest to end at the left side of his waist. He has several canisters of bolts clipped on, and a one handed axe is attached it it as well. To top this all off, he wears what is probably his best form of defense, his hat. More correctly, his helmet. At first it appears to be a massive round shield balanced on top of his head. A closer inspection reveals something far more. The hat is made out of pure protosteel, making it almost totally impervious to any attack. it's edges are razor sharp, making it a deadly throwing weapon. It is massive, with a diameter of almost three feet.
For a better description of Moka's pauldron, face, coat, build and hat, see here.
Powers: None.
Abilities: Moka is an excellent athlete, and makes even the most agile Vortixx look like a bumbling hulk beside him. He is extremely agile and fast, as well axs possessing quite good strength, and great stamina. He is an excellent shot with his crossbow, even though with it's abilities he could have easily used it as a spray and pray weapon. He is, on top of this, quite skilled in hand to hand fighting.
Equipment: Moka wields what would for him be a nice, one handed axe, which he can use with either one or two hands. It is about three and a half to four feet long, and would be a two handed weapon for any toa. His primary weapon however, is his crossbow, a highly mechanized weapon, which he can wield with either one or two hands. The crossbow has two strings, and bolts are loaded onto each alternatively. After a shot, the string is wound back to it's former stance, ready for use by the time the next shot is fired, this way allowing Moka to keep up a constant rain of bolts. The bolts are stored in canisters of about thirty bolts, which are loaded automatically onto the crossbow from the canister's position. He carries several spare canisters on him, as well as having dozens more in his packs. To add to this, he carries what he calls 'heavy artillery'. Namely, small rockets that can be fired from his crossbow. Like his bolts, he carries a large store in backup, as well as three on him. The second however would not be accessible during a battle. He wears a massive, plate like hat, made of pure protosteel, and with straps for his arm in hand, so he can use it as a shield if need be.
His armor and clothing, and helmet have been described in the appearance, so I will not go into any more detail.
Personality: Strong and silent are the right words to use. However, Moka has many more traits. He is extremely stubborn, he has a long memory, and has been known to hold grudges for hundreds of years. To add to this mix, he has a high sense of honor.
Bio: As a vortixx, Moka was simply out of place. Through some strange stunting in his creation, his appearance has almost nothing to do with his species. He grew up with a total disinterest in the Xian way of life. He stowed away on a ship leaving for Stelt, and lived there for many years, taking whatever jobs he could find, while all the time developing his fighting and athletic skills. After a long while, he became a professional mercenary, or bounty hunter. He thrived greatly during various periods of civil war between upper class Steltians. finally, he left Stelt, and his past there, behind. With his new wealth, he designed his crossbow and his hat. His reputation grew bit by bit.

Now, along with a small group of fellow bounty hunters, he has come to Hagah. Not to recapture the prisoners and return them to their captors, but to capture the prisoners who have bounties still placed on their heads, and claim said bounties.

in case you didn't know, the only part I changed was equipment.



Last edited by Zarcasm on 31st July 2011, 1:58 pm; edited 1 time in total

130The Cafeteria - Page 6 Empty Re: The Cafeteria 31st July 2011, 1:46 pm

Skarloth

Skarloth

MNI Board Member
MNI Board Member

Yea, man. Cool

Imma go finish mai char at da Shell.

-Skar

131The Cafeteria - Page 6 Empty Re: The Cafeteria 31st July 2011, 10:35 pm

St. Francis

St. Francis

Plast! CEO

Plast! CEO

@Zar: Reapproved.

@Skar: Mmkay.

Jasik's profile...nao.

Name: Jasik
Gender: Male
Species: Toa of Fire/Shadow
Kanohi: Kadin
Appearance: Tall and bulky, with a physique built on the unconscious bodies of thousands of drunks and deadbeats across the universe. He wears thick black over a bright red body. He wears studs across his armor, so if anyone lands a punch, they will tear their own knuckles apart in doing so.
Powers: Fire, including the sub-power Heat.
Abilities: Anything related to Fire.
Equipment: Ball-and-chain, two pistols with custom-laser scopes attached.
Personality: Cocky, sarcastic, and darkly moody. He's oversure of his abilities, which, while great, are not as cracked up as he likes to think they are.
Bio: Jasik was a punk street fighter from Metru Nui. He spent his nights getting drunk and into fights, then spent his mornings licking his wounds. This cycle kept on going for a couple hundred years until about a year before the fall of the city, when he fought off a Dark Hunter who took him for a Toa Mangai and went to take him out of commission. The Dark Hunters immediately recruited him as an enforcer, and he skyrocketed up the ranks of the Hunters until a falling out with the Shadowed One himself. He joined the Brotherhood of Makuta, who at the time were anxious for information on their bounty hunter enemies. After a bad experiment with a Shadow Leech that sucked away part of his natural light and gave him the Elemental Power of Shadow, Jasik's first assignment was to do recon with a small crew of Brotherhood-recruited bounty hunters who were being sent to a Dark Hunter prison island. Cocky as he is, he never bothered to assume that it could also be his last...



Last edited by Tyler Durden on 31st July 2011, 10:46 pm; edited 1 time in total

132The Cafeteria - Page 6 Empty Re: The Cafeteria 31st July 2011, 10:41 pm

Skarloth

Skarloth

MNI Board Member
MNI Board Member

Name: Yghari
Gender: Male
Species: Toa of Plasma
Kanohi: Kakama
Appearance: Gray body with Golden armor and mask, he wears a robe (not the bedtime kind) that is pure blinding white and if covered in black runes and symbols. He appears to have no defects to his body other than a bright red scar along his back, which is always covered by his robe.
Powers: Plasma and all abilities associated with it.
Abilities: Anything related to Plasma.
Equipment: A gray-white double bladed sword the length of him, along with a shotgun as black as night.(hinthint)
Personality: Is generally talkative, but not to any points of annoyance, he will talk when necessary, and them some. He is usually kind, which does not fit with his job as a bounty hunter. He firmly believes in Mata Nui, and once again, that does not fit his profile at all.
Bio: Yghari started life as a simple Matoran of Plasma, he worked at his job alongside other Matoran, he lived his life as any normal Matoran would... on Zakaz. While the civil war progressed, Yghari and the others of his kind on the island were forced into slave labor under evil tyrants, and crazy maniacs. Yghari vowed, if he ever got off the island alive, he would become a Toa, and slave the race of the Skakdi, he had seen their true side.

Well, one day, his master came to him, a Skakdi of fire, tall and powerful, this particular Skakdi had chosen to be kind to him slaves, to not treat the as the dirt he walked upon, and Yghari believed that it was possible for Skakdi to be kind. This Skakdi told him of an escape from the island, a motorized boat that could take him to another island. His Master gave him the keys to this boat, and told him to take as many Matoran as he could, and flee, flee and never return.

And Yghari did so, he left that island, but he would have to come back.

As years passed on, Yghari and five others were chosen to become Toa by Mata Nui, but he did not become a Toa to save other Matoran, or to protect an island from evil beings of mass destruction. He became a Toa to kill the entire race of Skakdi.

Of course, once he left the team to kill every Skakdi he saw, the others despised him for his decision, and they said they would kill him if he took the lives of innocent people who did nothing to him but Be. He ignored them, and continued on his quest to rid the world of the parasite that the Skakdi were.

As more years passed on, he killed more and more, believing that this was his purpose, and that Mata Nui had made him a Toa for this reason alone. He had made himself a reputation in the world of evil, as well as good, in some cases, sometimes he played the villain, sometimes he played the hero, but to him, he was doing his job.

The Brotherhood of Makuta became interested with him, they were wondering why he was killing so many Skakdi and getting away with it. He was contacted by a Brotherhood member, and was told to come to a specific island, so they could meet and discuss life and opportunity.

He did so, and they Makuta and Toa spoke about Yghari's ability to be basically a ghost, a very angry ghost who was on a killing spree. The makuta told him something, he told Yghari that he could kill all the Skakdi he wanted, and get paid for it at the same time. Yghari liked to slay the Skakdi, and he liked to earn pay, so he agreed, he was then placed on a Bounty Hunter team, and was given the task of exterminating all the Skakdi from a prison called Hagah, which had become a warzone.

Yghari agreed, and went with five others to this island prison, where he is right now.

YEA. GOLD FTW.

-SKAR

133The Cafeteria - Page 6 Empty Re: The Cafeteria 31st July 2011, 10:47 pm

St. Francis

St. Francis

Plast! CEO

Plast! CEO

Approved.

-Spawn

134The Cafeteria - Page 6 Empty Re: The Cafeteria 31st July 2011, 10:49 pm

Skarloth

Skarloth

MNI Board Member
MNI Board Member

Jasik is approved.

-Skar

135The Cafeteria - Page 6 Empty Re: The Cafeteria 1st August 2011, 2:59 pm

Razgriz

Razgriz

RPG Forum Staff

RPG Forum Staff

Ladies and gentlemen, the Highwind family.

Name: Tokaz Highwind
Gender:Male
Species: Toa
Kanohi: Whatever the mask of accuracy is lol
Appearance: Male: A Toa around the same age as Cipher(the eqivalent of sixteen or so), he around the same basic height and build, lean but toned, albiet slightly slimmer than his rival, with bright golden eyes.
Female: About a head shorter than her guy form, she's much slimmer than she is as a male. She's got quite the pretty face, and a good figure to boot. In short, looks wise, she's a knockout.
Both: He most often wears a sleeveless green shirt and black pants, not one to be weighed down by armor or somesuch. Around his wrists are a pair of black bracers, which seem to be more for style than anything else.
Powers: Elemental power over Wind, but thanks to his curse, he can't do much with it, as it limits his control, thus he often opts not to use it.
Abilities: In combat prowess, he is equal, if not greater than Cipher. As such, he is almost the antithesis to his fanged rival. Where Cipher is strong, Tokaz is fast. Where Cipher is tough, Tokaz is agile, Where Cipher has endurance, Tokaz has strategy. Of course, just as Cipher is still quite fast and quite agile, Tokaz is also quite strong and quite durable as well. One thing is, while Cipher's somewhat atrophied during his stay in the prison, Tokaz is coming in fresh. In combat, Tokaz is downright scary, hitting you from nearly every concievable angle with a blinding barrage of attacks.
Personality: Tokaz is, to put it simply, a jerk with a heart of gold. He's snarky, critical, and generally kind of insensitive. But of course, being raised by his dad wasn't exactly the best social upbringing, and that said, he's actually pretty well adjusted. Like Cipher, he has a strong sense of honor, duty, and chivalry, often going out of his way to help those in need.
Bio: Tokaz is an accomplished Martial Artist, and rival to Cipher. When he was young, he was taken by his father on a journey across the world, to become "A man amongst men". Along the way, they trained near constantly, Tevro honing his son's skills and refining The Highwind School of Anything Goes Martial Arts. After a little dip in a cursed springs by the both of them, they returned to their home in Aensetr, a city on the Isle of Derrum. Due to a little arranged marriage fiasco, Tevro and Tokaz are now staying at the home of Tevro's longtime friend, Akad Tynari, at the Tynari dojo, Tokaz now engaged to Akad's youngest daughter, Lysna, who is his age and he constantly bickers with. He was soon enrolled in school a year ago, and since then, many wacky hijinks and intense battles have ensued, Cipher being part of many. Now, he and his dad are helping the Tynari family keep everything in working order by taking odd jobs and doing a little bounty hunting. With Aenster's zaniness, it was a matter of time before they took up this job of rounding up escapees. Little do they know, they're about to become part of something way bigger.


Name:Tevro Highwind
Gender:Male
Species:Toa
Kanohi: Mask of Stealth
Appearance: Has a weathered, rugged yet handsome appearance to him. Although his baggy Gi does make him look bulky, there is acually little fat on his gut and he has the same general fitness level of his son. He's slightly taller than Tokaz, and is clad in a classic white Gi and pants. Unlike his son, his eyes are a lime green and he carries a hand and a half sword on his back.
Powers:Element of Wind, but thanks to his curse, he can't do much with it, as it limits his control.
Abilities: Nearly the same as his son, although he's begun to fall behind in the speed department
Personality: He's a bit of a coward, but still has the same moral code as his son, but doesn't follow it as often. He's actually quite greedy, conniving, and unreliable, but claims this is because he's doing what it takes to survive
Bio: Tokaz's father, and a skilled, if lazy, martial artist. When his son was just a young lad, he took him away, on a trip around the world to make him "A man amongst men". Along the way, they trained near constantly, Tevro honing his son's skills and refining The Highwind School of Anything Goes Martial Arts. After a little dip in a cursed springs by the both of them, they returned to their home in Aensetr, a city on the Isle of Derrum. Due to a little arranged marriage fiasco, Tevro and Tokaz are now staying at the home of Tevro's longtime friend, Akad Tynari, at the Tynari dojo, Tokaz now engaged to Akad's youngest daughter, Lysna, who is his age and he constantly bickers with. He soon had his son enrolled in school a year ago, and since then, many wacky hijinks and intense battles have ensued. Now, he and his son are helping the Tynari family keep everything in working order by taking odd jobs and doing a little bounty hunting. With Aenster's zaniness, it was a matter of time before they took up this job of rounding up escapees. Little do they know, they're about to become part of something way bigger.

136The Cafeteria - Page 6 Empty Re: The Cafeteria 1st August 2011, 3:02 pm

St. Francis

St. Francis

Plast! CEO

Plast! CEO

Approved, both of them.

-Spawn

137The Cafeteria - Page 6 Empty Re: The Cafeteria 1st August 2011, 4:57 pm

Zarayna

Zarayna

Retired

Retired

Alright, we have three mercs, we just need Rig to make one, and I think we're all set: Four is good.

138The Cafeteria - Page 6 Empty Re: The Cafeteria 1st August 2011, 5:10 pm

Riglax

Riglax

MNI CEO

MNI CEO

Alright, anything the mercs have to have?

139The Cafeteria - Page 6 Empty Alright, Guys 1st August 2011, 7:07 pm

The Shadowed

The Shadowed

RPG Forum Staff

RPG Forum Staff

I know the last few days have been hectic. I also know that I'M hectic. So it probably shouldn't come as a surprise to you that I'm back with interest in PB once more. Is that incredibly bipolar of me? Yes. Is it incredibly stupid? Maybe so. And is it on a whim?

...Well, do I even need to answer that one?

=P

j/k on the last one. But all jokes aside, out of curiousity, I had decided to follow the RPG in my hiatus and was glad to find that there seems to have been a resurge in activity and several interesting new developments. So, Spawn, could you let me have my chars back? Now that you have four, I know you don't want to even have to IC for Hualn and Kakashi anyways ;P

140The Cafeteria - Page 6 Empty Re: The Cafeteria 1st August 2011, 9:52 pm

Zarayna

Zarayna

Retired

Retired

MANGO

JOIN MY MERC TEAM

NOW

141The Cafeteria - Page 6 Empty Re: The Cafeteria 1st August 2011, 9:57 pm

The Shadowed

The Shadowed

RPG Forum Staff

RPG Forum Staff

Embo wrote:MANGO

JOIN MY MERC TEAM

NOW

Whatever. I'll come up with something for it. I think. But it'll take me some time. I'll edit the profile into this post whenever I get done with it.

EDIT: Ah, sorry, then. Should've read more carefully. I could never come up with an entirely new char at this hour or later.



Last edited by Der Blitzmesser on 1st August 2011, 10:13 pm; edited 1 time in total

142The Cafeteria - Page 6 Empty Re: The Cafeteria 1st August 2011, 9:59 pm

Zarayna

Zarayna

Retired

Retired

Oh...

Well, that stinks; trying to launch the merc team off by tomorrow, just waiting for Rig to come up with his character so we can get this on the move.

143The Cafeteria - Page 6 Empty Re: The Cafeteria 1st August 2011, 10:51 pm

Skarloth

Skarloth

MNI Board Member
MNI Board Member

This has certainly brought activity back. Smile

I had to read two pages of RPing! Tongue

-Skar

144The Cafeteria - Page 6 Empty Re: The Cafeteria 1st August 2011, 11:22 pm

Lord Nektann

Lord Nektann

Solis Magna & Solar System Head

Solis Magna & Solar System Head

Mangaoi, read my Roila posts for Kakashi clues to what he's doing.

145The Cafeteria - Page 6 Empty Re: The Cafeteria 2nd August 2011, 12:07 am

Skarloth

Skarloth

MNI Board Member
MNI Board Member

LN, I don't see either of your profiles in this topic, and I don't see anybody saying that they were approved.

Did you get them approved elsewhere, such as by PM? If not, then neither of your characters have been approved, and both are actually illegal characters.

-Skar

146The Cafeteria - Page 6 Empty Re: The Cafeteria 2nd August 2011, 7:55 am

The Shadowed

The Shadowed

RPG Forum Staff

RPG Forum Staff

Lord Nektann wrote:Mangaoi, read my Roila posts for Kakashi clues to what he's doing.

I already did Wink

Skarkasm wrote:LN, I don't see either of your profiles in this topic, and I don't see anybody saying that they were approved.

Did you get them approved elsewhere, such as by PM? If not, then neither of your characters have been approved, and both are actually illegal characters.

-Skar

I'm guessing they were approved via PM with Spawn, as he would've probably said something about that long ago otherwise.

147The Cafeteria - Page 6 Empty Re: The Cafeteria 2nd August 2011, 10:38 am

Lord Nektann

Lord Nektann

Solis Magna & Solar System Head

Solis Magna & Solar System Head

Spawn was in the chat box and he said they were okay so yeah.

148The Cafeteria - Page 6 Empty Re: The Cafeteria 2nd August 2011, 11:01 am

Riglax

Riglax

MNI CEO

MNI CEO

Ohai Mang's. Tongue

Spawn, mind posting a Feyrren post? I need to throw Ath in his memories to RP with DH. =/

149The Cafeteria - Page 6 Empty Re: The Cafeteria 2nd August 2011, 7:23 pm

Skarloth

Skarloth

MNI Board Member
MNI Board Member

Alright...

Zar needs to start this merc team already, I'm starting to forget my character's personality. Tongue

-Skar

150The Cafeteria - Page 6 Empty Re: The Cafeteria 3rd August 2011, 12:20 am

Lord Nektann

Lord Nektann

Solis Magna & Solar System Head

Solis Magna & Solar System Head

Something I've noticed in this RPG is that people are so rooted to characters, they aim to have their character prevail in every situation. Sometimes where theoretically a character I haven't seen reading as willingly let themselves be defeated by an opponent unless having no choice. People shouldn't get attached to their characters and try and make them win, they are just people you are directing. It's okay maybe to let one loose. I may be totally wrong in this, but that's what I'm seeing here.

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