First topic message reminder :
I'm just working on the official Awakenings topic in here.
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20/8/11 -- Riglax -- I've updated the story section, but as well as optimized some of the banners, including the KJP and the MNI logo.
20/8/11 -- Derp. This topic is about Awakenings and whatever happens to it from now and on. DH is obviously gone, and for now it's frozen until a new leader is found. Here's comic one script:
I'm just working on the official Awakenings topic in here.
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What is Awakenings?
Awakenings is a comic series dedicated to the early years and adventures of the Toa Mata, as they trained and protected Daxia, and Karda Nui. The newly formed Toa will start by getting in trouble in their first home, Daxia, where they will be trained by Hydraxon.
'Karda Nui' is all about the Mata fighting the Avohkah, sentient beings of lightning created to prepare Kard Nui for the launch of Mata Nui, but instead have gone mad.
You can join the Art department or the writing department and help in the development of this project.
The Toa Mata were created in Artakha around 100,000 years ago, as a ‘failsafe’ Toa Team.
“Awakenings” follows the Toa Mata’s creation, until they would come to sleep on Karda Nui. Divided into two series, Awakenings will be a drawn comic by the fan organization known as Mata Nui Inc, released on KanohiJournal Publications.
In the first series, called Daxia, the Toa Mata are awakened for the first time in their lives, and learn what means to be a Toa. Incharge of their training will be Hydraxon. He will send them on various deadly challenges, with purpose to master their powers, and collect all the Great Masks need to control the six powers. After completing the training, the Toa Mata will learn what it means working as a Team – but as well as respect the three virtues, Duty, Destiny and Unity.
With time running out, and Mata Nui’s launch coming up, the Toa Mata will arrive in Karda Nui, were they will sleep until they are needed. Unfortunately, by-products left by the laborious preparations to launch Mata Nui, the Avohkah, will go on rampage and try to prevent Mata Nui’s launch by killing the Av-matoran responsible for the launch of Mata Nui and the Avohkah’s creation. The Avohkah are pure lighting energy, and thus are not killable. Only the energy storm that will be created upon Mata Nui’s launch will be powerful enough to stop them.
Is there enough time for the Toa Mata to hold off the Avohkah, so the Av-Matoran can escape and prepare the launch of Mata Nui? Even more, can the Toa Mata reach the Codex and sleep until they are needed? Time will tell, in the first tail of the Toa Mata, before even Time begun.
We have a collection of drafts, designs and pages. At first, Dark Hunter designed them to be more set-like, although later on, he made them look more blocky to add a nicer touch. As of late, those are the only real drawing changes. The first page was recently made, colored, and drawn, while the second page has yet to be colored or finsihed.Drafts
Original:
Preliminary sketch (Colored) -- The original Page.
Mata Redisign Sketch -- The Second Design
Tahu Charging WIP -- A WIP Test
Poses, Actions -- Some actions, and movement
Reworked Pose -- Latest pose
Newer design -- Final DesignOfficial
Pages:
Page 1
Colored Page One
Page Two WIP
Colored Page Two----
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20/8/11 -- Riglax -- I've updated the story section, but as well as optimized some of the banners, including the KJP and the MNI logo.
20/8/11 -- Derp. This topic is about Awakenings and whatever happens to it from now and on. DH is obviously gone, and for now it's frozen until a new leader is found. Here's comic one script:
- Spoiler:
Comic One
The crimson-armored being opened his eyes and looked around. He did not recognize where he was, nor did he have any idea who the five figures nearby might be. Each of them was lying on a slab, just like him, and each wore colored armor and a mask. But where he was red, they were other hues: white, blue, green, black, and brown.
Of course, it came as no great surprise that he didn't know who these others were. After all, he wasn't sure who he was, either.
He started to rise, then found he could not. Thick metal straps encircled him, keeping him pinned to the slab. Unsure of his ###### as he was, he still knew that he did not like being bound. He tried to exert his strength against the bonds, but without success. His frustration and anger grew. And then, suddenly, the metal of the straps was growing soft, turning to molten liquid, running off him and onto the floor.
Did I do that? he wondered, as he sat up.
On the next slab, the white-armored figure had frozen his straps, and then shattered them with the merest gesture. The others had all found unique ways to escape their bonds as well.
"Well, we're all free," said the red-armored being. "Now what? Anyone know where we are... or who we are?"
The answer came then, but not from any of them. Rather, it was a voice that seemed to come from every part of the room that spoke in reply. "You are Toa."
The figure in the brown armor jumped down from the slab and onto his feet. "Toa! Hey, that's great. I always wanted to be a Toa." He looked up and addressed his next words to the ceiling. "Just one question: what's a Toa?"
"A Toa is a hero," the voice answered. "Every Toa commands an elemental power, which can be focused through your weapons. Each of you also wears a Great Mask, with a power all its own. You will learn about these powers in time, as well as how to control them."
The white-armored figure frowned. "To whom are we meant to be heroes, and why? You say we have great abilities, but what are we meant to do with them? Too many questions for my taste."
The unseen speaker laughed softly. "You underestimate yourself, Kopaka - yes, that is your name. Questions will always whet your ###### for answers. But now it is time for you to meet."
A lightstone illuminated on the ceiling above Kopaka, as the voice said, "Kopaka, Toa of Ice."
One by one, the lightstones lit above the others as the speaker recited their names.
"Gali, Toa of Water."
"Pohatu, Toa of Stone."
"Onua, Toa of Earth."
"Lewa, Toa of Air."
The last to be named was the crimson-armored figure. "And Tahu, Toa of Fire. He will be your leader."
That seemed to startle Kopaka, who said sharply, "It seems to me we should be allowed to choose our own leader."
"I have to agree," said Gali quietly. "I mean, none of us know anything about this Tahu. What if he's too impulsive to be a good leader? What if he lacks the ability to work with his team members, or can't motivate, or -"
Lewa chuckled. "Or what if he's just a man?"
A bolt of flame shot from an irritated Tahu past the Toa of Air, close enough to heat his mask to an uncomfortable temperature. Lewa reached up and yanked the mask off. Immediately, he felt so weak that he almost fell over. Pohatu and Onua rushed to support him.
"You must not remove your masks, unless you are replacing one with another," the voice said. "Without them, your strength is halved."
Lewa gingerly returned the hot mask to his face. "Thanks - ow! - for telling us." He turned to glare at Tahu. "And as for you, fireflyer, better be careful a big wind doesn't blow you out one of these days."
"Big wind," Tahu said, nodding. "Yes, that's you, all right."
Kopaka decided to ignore the argument. "So we are a team," he said to their unseen host. "Again, I ask - for what purpose? What are we meant to do?"
A panel slid open in the far wall. Beyond, there was only darkness.
"The gateway to another mystery, perhaps," said Onua. "I wonder if a Toa's life is filled with them."
"Then this will be just the first of many we walk through," Tahu replied. "Let's go."
Last edited by Riglax on 17th July 2012, 4:28 am; edited 10 times in total (Reason for editing : fix'd errors.)